ActionScript for Flash MX: The Definitive Guide, Second by Colin Moock PDF

ActionScript for Flash MX: The Definitive Guide, Second by Colin Moock PDF

By Colin Moock

ISBN-10: 059600396X

ISBN-13: 9780596003968

Up to date to hide Flash MX, the most recent model of Macromedia Flash, ActionScript for Flash MX: The Definitive advisor , moment version is the only publication no critical Flash developer might be with out. writer Colin Moock, probably the most universally revered builders within the Flash group, has further hundreds of thousands of recent code examples to teach new Flash MX options within the genuine international: tips on how to draw circles, keep facts to disk, convert arrays to onscreen tables, create reusable parts, and preload variables, XML, and sounds. The book's language reference on my own has approximately doubled from the 1st version, with greater than 250 new periods, gadgets, equipment, and houses. you will find exhaustive assurance of dozens of undocumented, under-documented, and mis-documented gains. in addition to the hot fabric, Colin Moock has meticulously revised the full textual content to comply to Flash MX best-coding practices. From sending info among video clips to making getter/setter homes, the hot version of this e-book demystifies the often-confusing new gains of Flash MX, giving builders easy accessibility to its robust new features.

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Up-to-date to hide Flash MX, the most recent model of Macromedia Flash, ActionScript for Flash MX: The Definitive advisor , moment variation is the single booklet no critical Flash developer could be with no. writer Colin Moock, essentially the most universally revered builders within the Flash group, has additional 1000's of recent code examples to teach new Flash MX strategies within the actual international: the way to draw circles, retailer information to disk, convert arrays to onscreen tables, create reusable parts, and preload variables, XML, and sounds.

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Additional info for ActionScript for Flash MX: The Definitive Guide, Second Edition

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Instead of complete programs written in ActionScript, we have scripts: code segments that give programmatic behavior to our movie, just as JavaScript scripts give programmatic behavior to HTML documents. swf file, including its code, timelines, visuals, sound, and other assets). Our scripts include most of what you'd see in traditional programs, without the operating system-level stuff you would write in languages like C++ or Java to place graphics on the screen or cue sounds. We're spared the need to manage the nuts and bolts of graphics and sound programming, which allows us to focus most of our effort on designing the behavior of our movies.

Blam! You've written your first ActionScript program. That has a nice ring to it, and it's an important landmark. ActionScript for Flash MX: The Definitive Guide, 2nd Edition By Colin Moock Chapter 1. 2 Further ActionScript Concepts You've already seen many of the fundamental elements that make up ActionScript: data, variables, operators, statements, functions, and arguments. Before we delve deeper into those topics, let's sketch out the rest of ActionScript's core features. 1 Flash Programs To most computer users, a program is synonymous with an application, such as Adobe Photoshop or Macromedia Dreamweaver MX.

Forget I told you that . . ahem. Suppose you want to display a sequence of five numbers in the Output window, and you want the sequence to start at a certain number. If the starting number is 1, you can display the sequence like this: trace trace trace trace trace (1); (2); (3); (4); (5); But if you want to start the sequence at 501, you'd have to retype all the numbers as follows: trace trace trace trace trace (501); (502); (503); (504); (505); We can avoid that retyping by making our trace( ) statements depend on a variable, like this: var x trace x = x trace x = x trace x = x trace x = x trace = 1; (x); + 1; (x); + 1; (x); + 1; (x); + 1; (x); On line 1, we set the value of the variable x to 1.

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ActionScript for Flash MX: The Definitive Guide, Second Edition by Colin Moock


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